maanantai 25. helmikuuta 2013

Thoughts on reacting

Zomgs, a newbie Tuesday about HOTS! Just finished the 1st part and felt improvised. On the 1st part our god Day[9] showed how reacting wrongly to unraveled weakness can end up badly. Seems that you need to be familiar with your own build and the quality of your opponents weakness. While the latter remained a bit unclear for me, the former stroked me.

Reacting with your build:
1) Your strategy is defined by your buildings
2) You aim to produce the desired buildings as fast as possible
3) The speed you can build your buildings is slowed down by how much you make defending units
         --> if you opponent does not have string force many units you can cut your defending units
         --> if you weaken your opponents economy you need to be able to have better economy

lauantai 9. helmikuuta 2013

Holy smoly, no games in a week ;__;

Work and life in general can have bad effect on gaming time :/. But lets see what I still got.

Played 3 games vs compu. Man felt sticky.
PvP - game 1
PvZ - game 2
PvT - game 3


Last time PvP was like this:
24th game - after 2 days break...
5:02        dt shrine put down                    
6:57        2 dt:s in enemy base timing (target: 6:50-7:00)

6:01        nexus put down
8:57        charge ready        
8:53        5 gates ready
9:45      2 archon, 9 zealots (target 9:00)

9:17     Robo put down (was put down really early, almost right after charge)
10:23     Robo finishes
10:27     Bay put down        
14:30     +1 attack ready     (target 14:00)
13:43     3 colossai ready    (target 13:30)
14:33     3 colossai at the enemy base + 40 zealots, 47 probes (target 14:00)

Make 2nd gass right after core                                                                        OK
Nexus was delayed by pylon, do not make that pylon
Move probe early enough to plant nexus                                                           OK
Make zealots & archons & chrono charge while not all gates                           OK
Chrono charge 3 times                                                                                       but maybe not?
Do not supply block when doing 2nd all in                                                       OK
Probe transfer when the natu is ready                                                                OK    
Do not supply block while making colossai                                                     
Place the gates better.                                                                                         OK
Put the charge before gates if enough gass..                                                      OK
Leave a dt to guard                                                                                             OK
Remember probes to 4th & 5th gass                                                                  OK

But this time...
25th game - after a week break
5:17        dt shrine put down                                                           because the damn gass was late
7:15        2 dt:s in enemy base timing (target: 6:50-7:00)

5:56        nexus put down (28/34)
9:11        charge ready        
8:50        5 gates ready
9:31        2 archon, 8 zealots (target 9:00)

9:57       Robo put down
11:03     Robo finishes
11:03     Bay put down        
14:36     +1 attack ready     (target 14:00)
14:12     3 colossai ready    (target 13:30)
15:05     3 colossai at the enemy base + 40 zealots, 47 probes (target 14:00)

Make 2nd gass right after core                                                                        :((
Nexus was delayed by pylon, do not make that pylon                                  OK
Move probe early enough to plant nexus                                                           OK
Make zealots & archons & chrono charge while not all gates                           OK
Do not supply block when doing 2nd all in                                                       :/
Probe transfer when the natu is ready                                                                 :((     
--> when dt:s ready or when gates slammed down
Do not supply block while making colossai                                                      OK
Place the gates better.                                                                                         OK
Put the charge before gates if enough gass..                                                      OK
Leave a dt to guard                                                                                             OK
Put gass after 1st robo
Remember probes to 4th & 5th gass                                                                  OK


Last time PvZ was like this..
4th game
5:22              core finishes
5:34              robo put down (target 5:30)
9:29              3 immo + wp (target 9:15)                                  
9:22             7 sentries, 3 immortals (target 9:15)
11:07           8 gates
10:13           10 sentries, 1 stalker, 2 zealots, 3 immo, wp                     
11:00           44 probes, 1 stalker, 10 sentries, 3 immo, wp, 8 zealots
11:30           44 probes, 1 stalker, 10 sentries, 3 immo, wp, 16 zealots     
12:10           44 probes, 1 stalker, 10 sentries, 3 immo, wp, 24 zealots     
12:40           44 probes, 1 stalker, 10 sentries, 3 immo, wp, 30 zealots

Robo             sentry
1st immo       2 gates + sentry
2nd immo      gate + sentry
3rd immo       gate + 3 sentry
wp                 3 gates + 1 sentry

Build rest of the gates (3?) right after wp
More chrono, 3 chrono bef. rob

But this time...
5th game
5:22              core finishes
5:36              robo put down (target 5:30)
9:50              3 immo + wp (target 9:15)                                 blocked 
9:25             7 sentries, 3 immortals (target 9:15)
10:58           8 gates
10:05           10 sentries, 1 stalker, 1 zealots, 3 immo, wp                     
11:00           46 probes, 1 stalker, 10 sentries, 3 immo, wp, 7 zealots
11:30           46 probes, 1 stalker, 10 sentries, 3 immo, wp, 9 zealots     
12:00           46 probes, 1 stalker, 10 sentries, 3 immo, wp, 13 zealots     
12:30           46 probes, 1 stalker, 10 sentries, 3 immo, wp, 21 zealots

Put gasses right after gate, do not stop probes!
Do not supply block between 60-70

Robo              gate + sentry
1st immo        gate + sentry
2nd immo       sentry
3rd immo       3 gate + 1 sentry
wp                  2 gates + 3 sentry

Use 1st pylon for robo?
Build rest of the gates (3?) right after wp
More chrono, 3 chrono bef. rob

keskiviikko 23. tammikuuta 2013

PvZ after a break - this is what not playing a mu does to you

61st game
5:20              core finishes
5:31              robo put down
9:22             3 immo + wp (target 9:15)                                  
9:13             7 sentries, 3 immortals, (wp) (target 9:15)
10:37           8 gates
10:07           10 sentries, 1 stalker, 0 zealots, 3 immo, wp                     
11:00            53 probes, 1 stalker, 10 sentries, 3 immo, wp, 13 zealots
11:30            53 probes, 1 stalker, 10 sentries, 3 immo, wp, 19 zealots     
12:00            53 probes, 1 stalker, 10 sentries, 3 immo, wp, 27 zealots     
12:30            53 probes, 1 stalker, 10 sentries, 3 immo, wp, 35 zealots

1st game
5:25              core finishes
5:36              robo put down
9:49              3 immo + wp (target 9:15)                                  
9:55             7 sentries, 3 immortals, (wp) (target 9:15)
9:53             8 gates
10:41           10 sentries, 1 stalker, 4 zealots, 3 immo, wp                     
11:00           45 probes, 1 stalker, 10 sentries, 3 immo, wp, 4 zealots
11:30           45 probes, 1 stalker, 10 sentries, 3 immo, wp, 11 zealots     
12:00           45 probes, 1 stalker, 10 sentries, 3 immo, wp, 19 zealots     
12:30           45 probes, 1 stalker, 10 sentries, 3 immo, wp, 27 zealots

gates were in weird places but that seemed to work if no sentries required earlier
l. gate timings and chronoboost timings forgotten. Many supply blocks.


2nd game
5:22              core finishes
5:26              robo put down (target 5:30)
9:18              3 immo + wp (target 9:15)                                  
9:40             7 sentries, 3 immortals, (wp) (target 9:15)
10:04            8 gates
9:50             10 sentries, 1 stalker, 1 zealots, 3 immo, wp                     
11:00           46 probes, 1 stalker, 10 sentries, 3 immo, wp, 12 zealots
11:30           46 probes, 1 stalker, 10 sentries, 3 immo, wp, 17 zealots     
12:00           46 probes, 1 stalker, 10 sentries, 3 immo, wp, 24 zealots     
12:17           46 probes, 1 stalker, 10 sentries, 3 immo, wp, 27 zealots

Forgot chronoboost for 1st stalker
1st immo       gate + sentry
2nd immo     gate + sentry
3rd immo      3 gates
wp                 2 gates

1 sentry could easily be made before 1st immo
if 1 sentry made before 2nd immo, there is no munny for 2 gates before 2nd immo
if 2 senties mabe before 3rd immo, there is no munny for 4 gates before 3rd immo


3rd game
5:22              core finishes
5:32              robo put down (target 5:30)
9:16              3 immo + wp (target 9:15)                                  
9:16             7 sentries, 3 immortals (target 9:15)
10:25            8 gates
9:56             10 sentries, 1 stalker, 0 zealots, 3 immo, wp                     
11:00           45 probes, 1 stalker, 10 sentries, 3 immo, wp, 8 zealots
11:30           45 probes, 1 stalker, 10 sentries, 3 immo, wp, 16 zealots     
12:00           45 probes, 1 stalker, 10 sentries, 3 immo, wp, 21 zealots     
12:21           45 probes, 1 stalker, 10 sentries, 3 immo, wp, 26 zealots

Forgot chronoboost for 1st stalker again :///
Robo             sentry
1st immo       gate + sentry
2nd immo      gate
3rd immo       gate + 2 sentry
wp                 4 gates + 3 sentries


4th game
5:22              core finishes
5:34              robo put down (target 5:30)
9:29              3 immo + wp (target 9:15)                                  
9:22             7 sentries, 3 immortals (target 9:15)
11:07           8 gates
10:13           10 sentries, 1 stalker, 2 zealots, 3 immo, wp                     
11:00           44 probes, 1 stalker, 10 sentries, 3 immo, wp, 8 zealots
11:30           44 probes, 1 stalker, 10 sentries, 3 immo, wp, 16 zealots     
12:10           44 probes, 1 stalker, 10 sentries, 3 immo, wp, 24 zealots     
12:40           44 probes, 1 stalker, 10 sentries, 3 immo, wp, 30 zealots


Robo             sentry
1st immo       2 gates + sentry
2nd immo      gate + sentry
3rd immo       gate + 3 sentry
wp                 3 gates + 1 sentry

Use 1st pylon for robo
Build rest of the gates (3?) right after wp
More chrono, 3 chrono bef. robo


5th game - @ asm - on laptop --> SO WEAK
5:27              core finishes
5:37              robo put down (target 5:30)
9:43              3 immo + wp (target 9:15)                                  
9:54             7 sentries, 3 immortals (target 9:15)
10:32           8 gates
10:18           11 sentries, 1 stalker, 0 zealots, 3 immo, wp                     
11:00           41 probes, 1 stalker, 13 sentries, 3 immo, wp, 6 zealots
11:30           41 probes, 1 stalker, 13 sentries, 3 immo, wp, 6 zealots     
12:10           41 probes, 1 stalker, 10 sentries, 3 immo, wp, 9 zealots     
12:40           41 probes, 1 stalker, 10 sentries, 3 immo, wp, 15 zealots

Robo             sentry + gate
1st immo       gate + sentry
2nd immo      3 gate + 2 sentry
3rd immo       3 gates + 2 sentry
wp                 1 gates + 3 sentry

--> try not to be too eager to build gates
--> chrono robo moar

6th game - @ asm - on laptop --> SO WEAK
5:23              core finishes
5:36              robo put down (target 5:30)
10:06            3 immo + wp (target 9:15)         // because too many supply blocks :(                         
9:45             7 sentries, 3 immortals (target 9:15)
10:12           8 gates
10:24           11 sentries, 1 stalker, 0 zealots, 3 immo, wp                     
11:00           47 probes, 1 stalker, 14 sentries, 3 immo, wp, 5 zealots
11:30           47 probes, 1 stalker, 17 sentries, 3 immo, wp, 11 zealots     
12:10           47 probes, 1 stalker, 17 sentries, 3 immo, wp, 20 zealots     
12:31           47 probes, 1 stalker, 17 sentries, 3 immo, wp, 29 zealots

Robo             sentry
1st immo       2 gates + sentry
2nd immo      2 gates + 2 sentry
3rd immo      3 gates + 1 sentry
wp                 6 sentry

--> try not to be too eager to build gates
--> chrono robo moar
--> avoid supply blocks

sunnuntai 20. tammikuuta 2013

PvP practicing

http://day9.tv/d/Day9/day9-daily-439-huks-pvp-dt-play/

The plan
1) Relatively fast DT --> go poke with 2 dt:s
gate
gass
core
gass
twilight
2 gates
dt shrine
  • twilight only after scouting opponent
  • against aggressive builds kill the probe with stalker
  • mostly warp stalkers as a defence
If worried of early pressure (stalkers & sentires?):
2 gates
exp
 twilight
dt shrine

2) Expand with zealots & archons --> try to kill off with chargelot archon army
exp
2 gates
charge
2 guys in gass

3) 2 Robo play --> attack with 3 colossai
Robo
2 gass (not too early)
bay
forge
+1 attack
2nd Robo
push with 3 colossai

Finding out benchmarks
Generally good benchmarks are when you star building (put down) a key tech building, gate/rax number achieved, expansion timings, upgrade timings and if your plan involves an attack, the number of each unit in your attack.

1)
twilight put down
dt shrine put down
2 dt:s in enemy base timing

2)
nexus put down
charge ready
2 gates ready
2 archons ready
2 archons + chargelot army @ enemy base + zealot count

3)
Robo put down
Bay put down
+1 attack ready
2nd Robo put down
3 colossai ready
3 colossai at the enemy base timing + army composition


lauantai 12. tammikuuta 2013

sumHots drafting


- fast oracle
   * gate - core - stargate
- expand
- make 4 tempest -> attack

--> mommaship core seems nice - especially the slowpokefield, early can be used to defend

tiistai 1. tammikuuta 2013

PvZ - PartinGs immortal sentry allin

I decided to try to grab a new build for my PvZ. To get things started I searched day9.tv for PvZs and the episode #522 caught my eye. I watched the episode and gathered a structure for the build:


The build starts with a fast expand:
16 nexus
17 forge
17 gate
3:30 cannon (because 3:30 the 1st lings will appear in his base)
2 x gass
chrono the 1st stalker use it to deny scouty overlards
go 4:15 to check if there is a 3rd base, if not add another cannon?

Build an early robo and add gates:
5:30 robo + 3rd gass
chrono out immortals
1st immortal & +1 attack
2nd immortal & 4th gass
3rd immortal -> stop making probes
as you have money add gates up to 7-8

Attack with 7 sentries, 3 immortals & wp before 9:15
During travel to his base add zealots and sentries and stalkers (mainly zealots)
During attack micro with wp

If the opponent remains in game prepare for 3 base, 3 colo & stalker allin
warp a round of sentries into base
add twilight
add bay
add 3rd base
build colo 1st, then range
add 4-5 gates
attack when 3 colossai


Now I only need so benchmarks before trying spam practice:
forge put down
forge ready
cannon put down
gate put down
core put down
robo put down
3rd immortal popping out
8 gates
when does the attack start moving out
units @ 9:15
units @ 9:30
units @ 10:00
units @ 10:30
twilight & bay
3rd base
1st colossus
3rd colossus
2nd attack
units @ 2nd attack

Update on progress and upcomming practice plans

Argh! I have been so lazy during this month. Somehow the ladder seems scarier than ever. Earlier I loaded a ton of master and gm level replays from drop.sc. I was aiming to find 3 builds for each match up. However, after having a brief discussion with my coach, I was confident that I should 1st get only one for each match up and practice the hell out of those.

Now that is something that I realized just recently. I have been swinging new builds a couple of times (5-10) before hitting the ladder. Then I spent a week practicing this one build by myself. Seems that the best way for me to get a build going nicely would be to just repeat - repeat - repeat it against bot or alone.

As a new years resolution, I have decided to play at least 5 ladder games each day. Not today though - because of the hangover :D