sunnuntai 8. syyskuuta 2013

Macro Training Day 2

Game 1 PvT
Gass floatage pretty bad? But no need for so many sentries in PvT. Can't really make templars earlier? Any other gass heavy useful unit? Way too few workers!!

Game 2 PvZ
Gass floatery...some mineral floatery..Silly that things are not going as good as they were going yesterday :o. Hmn, I felt as if I was badly supply blocked but GGtracker does not seem to analyze that in any way.

Game 3 PvP
Hmnmnn, not happy

Game 4 Real person PvZ
Outch, so much chono unused.

Game 3 Real person PvZ
Outch, again. Under pressure chronoing is haaaaard.

Game 4 Ladder PvZ - not standard (banelings)
Should try to make gates and tech while keeping eye on the front. Macro was a total disaster.

Game 5 Ladder PvZ - not standard (roaches)
Did let them float a bit was still quite okish. Scouting was a bit bad, did not know about dem hydradens. Maybe slacked in making probes after puush.

Game 6 Ladder PvT
Stopped making workers, failed at chrono. Should have teched to high templars right after they saw colos and maybe pushed out before they had vikings.

Game 7 Ladder PvZ
 Some chrono left unused even if was chronoing phoenixes! Minerals okayish, gass got pretty high.




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