torstai 28. maaliskuuta 2013

PvT in HOTS - starting entry - level 1

Level 1 summary

Scouting
[OK] if terran takes early gass skip zealot & make stalker as 1st
[OK] if terran takes very early gass make momma core @ 6min
[OK] if takes a bit later early gass -> go kill but watch if units midfield
[OK] 1 base -> do not attack, make mamma
[OK] 2-3 base -> go kill

Microing
[OK] Halludisalarm mines before going up ramps

Macro
[OK] make proxy pylons to warp during battles

Buildorder
4:32            Nexus (4:30, 23 workers, 3:38 final probe started)

To get nexus in time
[OK] 2 chronos before gate at 13 is OK

[OK] remember to chrono probes nonstop before exp.
[OK] not too many, not too few probes
[OK] cut probes after 3:30
[OK] make a pylon before nexus 






4th game - proxy factory with widowers
if gass taken before rax -> suspect, maybe take out 2-3 stalkers before expanding?
around 3minutes scout to locate factory, scout maybe with the 1st zealot?


5th game - reapers, then drops, then hellions...
Probe was killed by reaper who was the first to come out -> should have armed mineruls (or tactical points?) with stalkers
Could have expanded. So, if no 2rax pressure but something else -> expand early enough.
Transition to twilight -> achives -> strom was nice, could have added forge for ups lol
Map visibility was superb almost, 2 pylons more to tactical spots :p
Use a prearmy scout when going up btw. Halluphoe would be cheapest?






6th game - Widowers
can come at 8:26 -> if not defended will hinder the power behind 5gate push
could be defended by having 4 stalkers but is it ok to leave them behind? on the other hand, similarly the opponent has money invested in the widowers. Especially gass?
They are taking pretty fast gass if this or reapers. Maybe then put more effort on your own eco and maybe more gates?

7th game - Widowers
again 8:30ish
be prepared untill 8:30 and then leave? or attack before this?
could momma be left to protect?

8th game - Widowers
put whole army behind least visible mineral line after 8 minutes
mommacore + massrecall?
use hallucination when going up to set the mines for killing their own

9th game - Widowers ^-^
stay base to catch the drop, then attack and KILL
disalarm mines with halluphoenixes
move your army away from widowers, destroy if unburrow

10th game - proxy reaper - proxy wm - bansheesh (master)
if takes gass before anything chrono 3 stalkers to mineral line
if a factory comes to your base it might be making mines
if widowmines and units, halluphoenixes
use 1 stalker to fend, one to search for proxy buildings?
sentries are nice against reapers, because you can squeeze them between ff
also it is very suspicious if terran scouts you before you scout him
place cannons on sides of nexus
planetary nexus is actually pretty good, can it be achieved before reapers? The early gass would have been spotted by 3:05 ---> make mothership core

11th game - this should have worked but the battle was lost
[OK] make proxy pylons early enough
warp more units
should the depots be destroyed before bunkers? maybe not
3rd bunker lasted because had repairers - ffs are needed for this
[OK] fast enough transitioning

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