- Terran fella made really early 3rd - maybe the 3rd should be scouted a lot lot earlier. However as I experienced a long long time ago, there will be not enough workers for 3rd during the very early game. Also was scouted later nicely with prims :p
- The reaction to destroy rocks should have been made in an instant. Also I had enough forces to kick his but. What does it mean that the 3rd was planetary? Less units?
- Felt like templars would have been late
- Did not really experience any dropping action
- Now that I think I did not scout for medivacs as aggressively as when playing against nukkuj. Normally this would be done with obs. This time I made prism first.
- Lol. Accidentally pushed with 4 colossai. As should have. Lol.
- 4 colossai were ready before charge? Felt bad.
- Could have made 2nd forge to be ahead in ups.
- It was a good idea to scout with couple of zealots before they joined the main force.
- The final blow became at nice time ^^ - right after terran forces were destroyed
Improvements for the next PvT:
- Switch faster to templartech
- Scout bettar: check 3rds, keep fellas at exps? maybe dt ninjas :3 (if can afford)?
- During late game - just a shitload of gates more
- If natural exp: make observer 1st from robo, if not: make immortal
- Make upgrades from 2 forges
- Tech to charge as teching to colo
Ei kommentteja:
Lähetä kommentti